Connect with us

Blockchain PR

Untraceable Brings Blockchain Futurist, Canada’s Largest Blockchain Conference, Back to Toronto

GlobeNewswire

Published

on

Reading Time: 2 minutes

TORONTO, July 11, 2019 (GLOBE NEWSWIRE) — via CryptoCurrencyWire – Untraceable’s mega event, Blockchain Futurist Conference, returns to Toronto, Canada, for the most immersive, experiential and engaging technology event ever devised. Slated for Aug. 13-14, 2019, at the exciting Rebel Entertainment Complex & Cabana Pool Bar, Untraceable’s Futurist Conference has already proven its ability to attract more than 2,000 participants and is certain to foster conversations; drive deal-making; and showcase emerging technologies, research trends and predictions once again.

Tracy Leparulo of Untraceable has famously created Blockchain Futurist Conference to be crypto-friendly, encouraging attendees to incorporate token experiences in an atmosphere that provides a fascinating look at a digital future that values virtual tokens and cryptocurrencies. This year’s Futurist Conference will once again feature marketplaces that are crypto-enabled and will offer ATMs, allowing attendees to purchase cryptocurrency onsite. 

Highlights of the 2019 Futurist Conference include new developments in blockchain technology, more than 50 presentations by some of the leading experts, the newest and most exciting tech startups, and two levels of exhibitor booths that showcase tech. The conference site consists of multiple stages and an entire room dedicated to a Blockchain Bootcamp specifically designed to promote mass adoption and education.

This summer’s speaker lineup includes:

  • Brock Pierce, crypto pioneer and co-founder of the EOS Alliance
  • Tyler Spalding, CEO of Flexa Network
  • Alex Tapsott, co-founder of Blockchain Research Institute
  • Tone Vays, content creator for Derivatives 
  • Tracy Leparulo, founder of Untraceable
  • Alex Mashinsky, CEO and founder of Celcius Network 
  • Antonio Brasse, co-founder and CEO of Blockquake 
  • Anthem Blanchard, CEO of AnthemGold & Herc
  • Gabriel Abed, founder and director of Bitt Inc.

Untraceable’s Futurist Conference is the largest and most high-profile blockchain event in Canada. The 2018 event attracted thousands of participants, including 114 speakers and 87 individuals from the press, while also featuring $300,000 in crypto giveaways. Participants from every industry are encouraged to come explore, debate, showcase and physically use emerging technologies that are beginning to change the shape of our collective future.

To register, stay up to date on the expanding speaker list and acquire additional information, visit https://www.futurist19.com. Discounts are available weekly.

About Untraceable

Untraceable is the first event management and marketing agency within the blockchain and cryptocurrency community in Canada. Founded in 2013 to help build and grow the crypto community, Untraceable specializes in designing cutting-edge events by seamlessly integrating crypto ticketing, event apps, token creation and innovative tech solutions to fit clients’ needs. Untraceable has organized hundreds of events, from the first Bitcoin Expo in Canada to the first Ethereum hackathon to ETHWaterloo. 

For more information on Untraceable, please visit https://www.untraceableinc.com

Corporate Communications

CryptoCurrencyWire (CCW)
New York, New York
www.CryptoCurrencyWire.com    
212.994.9818 Office
Editor@CryptoCurrencyWire.com

GlobeNewswire is one of the world's largest newswire distribution networks, specializing in the delivery of corporate press releases financial disclosures and multimedia content to the media, investment community, individual investors and the general public.

Blockchain PR

BLOK Technologies Announces Closing of Non-Brokered Private Placement

GlobeNewswire

Published

on

Reading Time: 2 minutes

VANCOUVER, British Columbia, July 19, 2019 (GLOBE NEWSWIRE) — BLOK Technologies Inc. (“BLOK Tech” or the “Company”) (CSE: BLK) (FRANKFURT: 2AD) is pleased to announce that it has closed a Non-Brokered Private Placement (the “Private Placement”) raising gross proceeds of $500,000 from the issuance and sale of 25,000,000 common shares (“Common Shares”)  at a price of $0.02 per Share. No new insiders were created as a result of this Private Placement.

The Private Placement was previously announced on June 26, 2019.

These Common Shares issued under the Private Placement will be subject to a four month and one day resale restriction. Completion of the financing is subject to a number of conditions, including, without limitation, receipt of all regulatory approvals, including approval of the Canadian Securities Exchange (the “CSE”).

The Company intends to use the net proceeds of the Private Placement for evaluating new opportunities as part of its business model and for working capital purposes.

About BLOK Technologies Inc.

BLOK Technologies Inc. is a public company that invests in and develops emerging companies in the blockchain technology sector. The Company’s approach is to provide capital, technology and management expertise to the companies it develops. With core technology being developed for the leading cannabis supply chain integrity network, BLOK Tech continues to grow its business into adjacent industries and emerging technologies. The Company systematically identifies early-stage technologies with potential to disrupt and innovate within their industry and invests the necessary resources to ensure the success of their projects.

For additional information regarding BLOK Technologies and other corporate information, please visit the Company’s website at BLOKTECHINC.COM

ON BEHALF OF THE BOARD OF DIRECTORS

“James Hyland”
Interim President & CEO, Director

For further information, please contact:
James Hyland, B.Comm.
Interim President & CEO, Director
jamie@bloktechinc.com

Statements in this news release may be viewed as forward-looking statements. Such statements involve risks and uncertainties that could cause actual results to differ materially from those projected. There are no assurances the company can fulfill such forward-looking statements and the company undertakes no obligation to update such statements. Such forward-looking statements are only predictions; actual events or results may differ materially as a result of risks facing the company, some of which are beyond the company’s control.

Continue Reading

Blockchain PR

Pomerantz Law Firm Announces the Filing of a Class Action against Ideanomics, Inc. f/k/a Seven Stars Cloud Group, Inc. f/k/a Wecast Network Inc. and Certain Officers – IDEX

GlobeNewswire

Published

on

Reading Time: 3 minutes

NEW YORK, July 19, 2019 (GLOBE NEWSWIRE) — Pomerantz LLP announces that a class action lawsuit has been filed against Ideanomics, Inc. f/k/a Seven Stars Cloud Group, Inc. f/k/a Wecast Network Inc. (“Ideanomics” or the “Company”) (NASDAQ:  IDEX) and certain of its officers.  The class action, filed in United States District Court, for the Southern District of New York, and indexed under 19-cv-06741, is on behalf of a class consisting of all persons and entities other than Defendants who purchased or otherwise acquired Ideanomics securities between May 15, 2017 and November 13, 2018, both dates inclusive (the “Class Period”).  Plaintiff asserts claims against Ideanomics and certain of Ideanomics’ officers and directors (collectively, “Defendants”) under the Securities Exchange Act of 1934 (the “Exchange Act”).

If you are a shareholder who purchased Ideanomics securities during the class period, you have until September 17, 2019, to ask the Court to appoint you as Lead Plaintiff for the class.  A copy of the Complaint can be obtained at www.pomerantzlaw.com.  To discuss this action, contact Robert S. Willoughby at rswilloughby@pomlaw.com or 888.476.6529 (or 888.4-POMLAW), toll-free, Ext. 9980. Those who inquire by e-mail are encouraged to include their mailing address, telephone number, and the number of shares purchased. 

[Click here for information about joining the class action]

Ideanomics purports to operate as a financial technology and asset digitization services company.  The Company asserts that its “business model is to become a next-generation [fintech] company, with the intention of offering both traditional financing solutions and digital financing solutions based on the emergence of trading systems that utilize blockchain and artificial intelligence technologies.”  Historically, however, Ideanomics’ purported business activities have varied widely and changed with some frequency. 

The Complaint alleges that throughout the Class Period, the defendants made materially false and/or misleading statements, as well as failed to disclose material adverse facts about the Company’s business, operations, and prospects. Specifically, the defendants failed to disclose to investors that: (i) costs associated with building out Ideanomics’ U.S. infrastructure and hiring its new executive team were negatively impacting the Company’s bottom line performance; (ii) as a result, Ideanomics was highly unlikely to meet its 2018 EBITDA guidance; (iii) Ideanomics’ margins in its oil trading and consumer electronics businesses were too low for those businesses to remain viable; and (iv) as a result, Ideanomics’ public statements were materially false and misleading at all relevant times.

On November 14, 2018, the Company issued a press release, filed as an exhibit to a Current Report on Form 8-K with the SEC, announcing the Company’s financial and operating results for the third quarter of 2018 (the “Q3 2018 Press Release”).  In the Q3 2018 Press Release, Ideanomics reported that “we intend to phase out our oil trading and consumer electronics businesses, with the intention to fully divest these assets in the near future,” citing “low margins in relation to top line sales.”  Ideanomics further reported that “[c]osts associated with building out our U.S. infrastructure and hiring our new executive team have put a strain on our bottom line performance, resulting in our increased net loss for the third quarter of 2018 as compared to the third quarter of 2017,” and that accordingly, “we do not anticipate meeting our EBITDA guidance of $35 million for fiscal year 2018.”

On this news, Ideanomics’ stock price fell $1.59 per share, or 48.77%, to close at $1.67 per share on November 14, 2018, damaging investors.

The Pomerantz Firm, with offices in New York, Chicago, Los Angeles, and Paris, is acknowledged as one of the premier firms in the areas of corporate, securities, and antitrust class litigation. Founded by the late Abraham L. Pomerantz, known as the dean of the class action bar, the Pomerantz Firm pioneered the field of securities class actions. Today, more than 80 years later, the Pomerantz Firm continues in the tradition he established, fighting for the rights of the victims of securities fraud, breaches of fiduciary duty, and corporate misconduct. The Firm has recovered numerous multimillion-dollar damages awards on behalf of class members. See www.pomerantzlaw.com

CONTACT:
Robert S. Willoughby
Pomerantz LLP
rswilloughby@pomlaw.com 

Continue Reading

Blockchain PR

Live Game Streaming Markets to 2025 – Evolution of Blockchain-based Streaming Platform Presents Lucrative Opportunities

GlobeNewswire

Published

on

Reading Time: 3 minutes

Dublin, July 19, 2019 (GLOBE NEWSWIRE) — The “Global Live Game Streaming Market – Drivers, Restraints, Opportunities, Trends, and Forecast up to 2025” report has been added to ResearchAndMarkets.com’s offering.

Global live game streaming will grow at a CAGR of over 19% during the forecast period 2019-2025.

The global gaming industry is experiencing a steady growth and is mainly driven by cloud gaming and mobile gaming. With smartphones getting more processing power and 5G network gaining popularity, games are expected to be more interactive and streaming-based. Countries that generated a major part of the revenue in the gaming industry include China, Japan, US, Germany, South Korea, France, Canada, and UK. Also,

Esports is gaining huge attention with the events being telecasted on social media and streaming sites including YouTube and Twitch.

Live Game Streaming market involves streaming video game content via the internet that includes live game play or pre-recorded game plays. Websites that provide live game streaming such as YouTube Gaming and Twitch are called game streaming platforms that provide free view content and paid subscriptions to view premium content. Game streaming platform generates revenue primarily through merchandising, advertisements, and premium account subscriptions.

This report includes revenue generated from game streaming platforms and services only and excludes the revenue generated by companies from any other entertainment media content streaming including TV series, movies, vlogs, reviews, and other related videos.

Live game streaming market will exhibit strong growth during the forecast period mainly due to an increasing number of revenue streams and the growing popularity of Esports and broadcasting of Esports events. Esports market is expected to cross $1 billion by the end of 2019 with major competitions occurring in games like Dota 2, Fortnite, and League of Legend.

Live game streaming vendors are expanding their revenue-generating streams from traditional sources such as advertisement, subscriptions, sales of badges, and contributions to innovative and unexplored territories including betting that can help the vendors to gain more margin in the gaming market.

Based on the geography

North America is the leading revenue generator in the live game streaming market with a major share of the market contributed by the US. A major player in the market, Twitch quotes that More than 20% of Twitch’s total traffic is generated from US. APAC is one of the fastest-growing markets in the live game streaming market with major growth being witnessed in China, South Korea, Taiwan, and Japan.

Based on offering

The global live game streaming market is segmented into a game streaming platform, hardware, and game streaming services. Game streaming platform comprises of revenue generated primarily from advertisements and premium account subscriptions. The services market is mostly constituted by revenue generated through subscriptions and game purchases. Since live game streaming services is in its early stages, the share of the game streaming platform is higher than game streaming services.

Based on solutions

Live game streaming market is segmented into web-based and app-based solutions. The revenue generated from web-based was higher in 2019 and is mainly due to many streaming providers focusing on streaming via web browsers. However, with more mobile games gaining popularity in the streaming, app-based streaming is expected to gain more market share in the forecast period.
Based on revenue model the market is segmented into subscription-supported game streaming and ad-supported game streaming. Subscription game streaming is expected to account for a major share of the market in 2019.

Live game streaming market is primarily dominated by major tech companies including Amazon, Alphabet, Microsoft, Sony, and Nvidia. However, there are some domestic players especially in APAC which offer live game streaming platforms and have gained a huge number of streamers and subscribers in a short span of time.

The aim of this report is to define, analyze, and forecast the live game streaming market on the basis of segments, which includes offering, solutions, revenue model and region. In addition, live game streaming market report helps venture capitalists in understanding the companies better and make well-informed decisions and is primarily designed to provide the company’s executives with strategically substantial competitor information, data analysis, and insights about the market, development, and implementation of an effective marketing plan.

Key Topics Covered

1 Executive Summary

2 Industry Outlook

2.1 Industry Snapshot
2.1.1 Industry Trends

3 Market Snapshot

3.1 Segmented Addressable Market
3.1.1 PEST Analysis
3.1.2 Porter’s Five Force Analysis
3.2 Related Markets

4 Market Characteristics

4.1 Market Ecosystem
4.2 Market Segmentation
4.3 Market Dynamics
4.3.1 Drivers
4.3.1.1 Growth in gamer viewership attributing to broadcasting Esports
4.3.2 Restraints
4.3.2.2 Need for a streamlined financial model in game streaming industry
4.3.3 Opportunities
4.3.3.1 Evolution of blockchain-based streaming platform
4.3.4 DRO – Impact Analysis

5 Global Live Game Streaming Market, By Offering

5.1 Overview
5.2 Platform
5.3 Services
5.4 Hardware

6 Global Live Game Streaming Market, By Solutions

6.1 Overview
6.2 App-based
6.3 Web-based

7 Global Live Game Streaming Market, By Revenue Model

7.1 Overview
7.2 Subscription-supported
7.3 Ad-supported

8 Global Live Game Streaming Market, By Region

9 Competitive Landscape
9.1 Competitor Analysis
9.2 Product/Offerings
9.3 Market Developments
9.3.1 Mergers & Acquisitions (M&A)
9.3.2 Expansions
9.3.3 Business Restructuring

10 Vendor Profiles

  • AfreecaTV
  • Alphabet
  • Amazon
  • Apple
  • Bigo Technology
  • Dlive
  • Douyu
  • Facebook
  • GosuGamers.
  • Huya
  • Major League Gaming (MLG)
  • Microsoft
  • Nvidia
  • Parsec Cloud
  • Shadow
  • Smashcast
  • Sony
  • Tencent
  • Vortex Cloud Gaming

For more information about this report visit https://www.researchandmarkets.com/r/t7prf9

Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research.

CONTACT: 
CONTACT: ResearchAndMarkets.com
         Laura Wood, Senior Press Manager
         press@researchandmarkets.com
         For E.S.T Office Hours Call 1-917-300-0470
         For U.S./CAN Toll Free Call 1-800-526-8630
         For GMT Office Hours Call +353-1-416-8900
Related Topics: Broadcast
Continue Reading

Font Resizer

Subscribe to PICANTE via Email

Enter your email address to subscribe to PICANTE and receive notifications of new posts by email.

Follow us on Facebook

Read more from our authors

Follow our Tweets

Trending

Please turn AdBlock off